The X’Xul (“ZICK-sool”) are a species of bipedal locust wizards who
stumbled into Gathox from their home world a thousand years ago.
They have built a considerable slave empire in the city while they
wait for Gathox to return to their home world.
The X’Xul are a
tight clade of phenotypically plastic, bipedal locust wizards from a
planet called Tchk’Lektk (‘Chick LECK-tick-uh’), which Gathox
has crossed only once. Stranded in the city after a brief visit, the
X’Xul began the hard work of building an empire for themselves.
While they trust one another due to their instinct-level psychic
bonds, the X’Xul have no qualms with deceiving and destroying any
sentient beings with endoskeletons.
While they might be
most known among commoners for the miraculous magical tchotchke they
manufacture, their reputation among The Craw is very different.
First, they maintain great vats of mutagenic, semi-sentient flesh,
which they use to disguise themselves as humans when in public and
occasionally sell to individuals interested in extensive body
modification or controlled mutation. Second, the X’Xul are
responsible for the extensive slavery found throughout Gathox, due in
no small part to their implementation of press gangs, which they call
“Dedicated Volunteerism.”
Cerulean
Municipal Conference Hall - This magnificent blue marble palace,
built upon the wreckage of a fascist theatre complex, houses the
majority of the X’Xul population in Gathox. The Cerulean Municipal
Conference Hall features lush bamboo garden dormitories, ritual
summoning chambers lined with the husks of powerful dead X’Xul
wizards, and a stellar observatory, along with the usual bevy of
functionary chambers. From here the locusts plot their machinations
for the city, pursue arcane tangents, and greet those Gathoxans who
might serve their ends. Few humans have seen the X’Xul unmasked,
and those who do generally receive an invitation to the Conference
Hall, never to be seen again.
K’x’rizxsa –
(Spiritualist 11, X’Xul Overlord)
Cues: Often
only dons the upper half of his human skinsuit, spits black bug juice
when entertained, leaves a trail of bamboo shoots wherever he goes.
Imperious to a
fault, K’x’rizxsa ("KICKS-uh-risks-uh") believes his position as Overlord of the X’Xul
to be utterly secure. After all, who else could manage the Mokrons
and Gorgontulas while maintaining a slave army and manufacturing the
finest magical toys in the town? Certainly not his predecessor, who
sat idle as the Dedicated Volunteers revolted and devoted his long
mating cycles to the study of human morality. No, K’x’rizxsa is
unique among his people in that he is completely incapable of
interspecies empathy, which makes him the perfect defender of his
race. Furthermore, the rest of the X’Xul know it.
K’x’rizxsa fears
the day when humans come to fully understand who and what his people
are, and would rather be the singular face of monstrosity when needed
than have his entire clade face the prospect of genocide. He also
believes himself perfectly competent to handle the issue, although
recent Dohjak spy reports indicate that the Overlord’s mind has
begun to slip ever so slightly.
Ch’laut’tk -
(Cosmic Doctor 4, X’Xul Rebel)
Cues: Human
skin wrinkles and bunches excessively, rapid speech filled with
clicks, kicks the ground when nervous.
Ch’laut’tk ("Chuh-LOUT-tick") was
born with a shrunken gland in his nervous system that kept him from
psychic attachment to the rest of his X’Xul clade, resulting in his
ability to understand and absorb the moral frameworks of other
sentient beings. At an early age he exhibited a disturbing lack of
cruelty, resulting, as it so often does, in exile.
These days
Ch’laut’tk splits his time between haunting the Chemok Mine,
searching for escaped slaves in hopes of leading them against their
masters, and exploring the ruins beneath the Spire, often pairing up
with other prospectors in the area to maximize his take. Ch’laut’tk
currently owns and religiously studies a book called “Liberation
Thaumaturgy And The Inner You,” and is quick to share his views on
the modern self-improvement movement.
X'Xul
Armor Class: 0[19]
Hit Dice: 5
Attacks: 2 claws or
spell
Special: Psychic
link
Move: 18
HDE/XP: 8/800
As Big As: A
horse-sized grasshopper.
Smells Like: Bug
juice and grape soda.
Sounds Like: The
clacking of chitin, the whir of a thousand gossamer wings.
Favorite Pastime:
Genetic experimentation, slaving.
Turnoffs: Fleshbags,
meatsacks, carnivals.
The X'xul are
transdimensional wizards who've become trapped on Gathox. They deploy
slaves to work Gathoxan mines, and are capable of reading the obscure
signs of Gathox's movements. They often use human skinsuits, grown in
vats deep within the Cerulean Municipal Conference Hall, to interact
with other sentient species in public. Few in Gathox are aware of the
true nature of the X'xul. Most operate alone or in pairs, although
all X'xul within a one-mile radius share a basic psychic link with
one another. X'xul prefer to use slave labor to fight for them when
possible. They cast spells as a Mentalist of equivalent HD, and there
are ancient X'xul who've shed their exoskeleton so many times that
they've grown to 20 HD.